Ye this video kinda neat https://youtu.be/a5mXrm_fioc
Made by a fellow GD friend and used this collabaclysm track: https://www.newgrounds.com/audio/listen/1100918
Oct 20 2004
YO! hello there human being ;)
my name is Devan, but you can call me Blahooga or Dashing.
i am a smol FL Studio Mobile music producer as a hobby (it is fun)
my music can be used in Geometry Dash too :P
im all pos vibes and happy to see u!
Age 20, Male
NSA
Edmonton AB Canada
Joined on 8/18/18
Posted by FL-DMD - April 3rd, 2023
Ye this video kinda neat https://youtu.be/a5mXrm_fioc
Made by a fellow GD friend and used this collabaclysm track: https://www.newgrounds.com/audio/listen/1100918
Posted by FL-DMD - December 23rd, 2022
2022 new years’ audio megacollab with me, @Quippic8 , @LtFS , @Vista-Sound13 , @Dim-J , and @chiptami had achieved a decent amount of feats the past year!
- front page Jan 1 2022
- mentioned my Tom Fulp (newgrounds’ creator) in the Jan 1 2022 blog post
- favourited by @Ninjamuffin99, the programmer for Friday Night Funkin’
>4,500 listens
> 50 favs
Now our megacollab music can be heard in the 2022 Sketch Collab!!
Disclaimer: while this written post is safe for all ages (obviously), the following link to the 2022 Sketch Collab contains content to at may not be suitable for people under the age of 13.
I believe each animator featured in the Sketch Collab this year definitely deserve their own individual spotlights.
Posted by FL-DMD - November 11th, 2022
Ok so it’s been a bit over a half of a year since I’ve last worked on discrete. It has potential and all, but I decided I can do better with GDevelop and have been working on developing the first ever third party Astrogon Level Editor
I’ve been working for about 3 months on it so far and it’s going swell!
I’ve been also working with Thorsen in reverse engineering some of Astrogon to have OFFICIAL SUPPORT FOR PORTING YOUR CREATIONS TO THE REAL ASTROGON GAME
Thorsen is the game’s developer. He’s great!
you can follow updates and share creations and try out the tool here
here’s an older preview of what it looks like:
this video just showcases a work in progress of the Guidelines editor, not the level building.
Posted by FL-DMD - April 9th, 2022
The first little update for Discrete made its way over!
0.1.2:
Play the game here: (0.1.2) Discrete (newgrounds.com)
Explore music planned to be used in the game here: Tracks for Game (PLANNED) (newgrounds.com)
This update is really nothing major... more stages added every 0.1.0 in updates.
To find additional information on this game project, check my other news posts.
Posted by FL-DMD - March 14th, 2022
After a month and a half or so of rebuilding from scratch, I got an old project which was lost due to time and revised it.
I call it, "DISCRETE"
Use the mouse cursor to traverse the environment and preserve as much light as you can.
The secrets of the depths of darkness turn into an obstacle that intends to stop you from progressing. However, you have come prepared and brought light with you. Light is the only thing that can beat the darkness. Use your light as a means of attack against the dark forces and issue your journey further into the depths of the darkness in means to bring light back to the rest of the world.
This will contain awesome soundtracks that I mentioned in a previous post, but I will not mention them a second time.
The only track used so far as of v0.1.0 (just including the tutorial stage) is this one. by Xorberax
Posted by FL-DMD - March 8th, 2022
First prototype made for Discrete’s pause menu and Notification Centre!
each notification that appears in-game gets logged and parsed and called in when you visit the notification centre! There will soon be help buttons on select notifications and real functionality. No actual pause menu yet haha
ignore any debug text haha
Posted by FL-DMD - March 5th, 2022
I'm getting so close to finishing my Discrete game's tutorial!
It will use only the first song in this playlist: Tracks for Game (PLANNED) (newgrounds.com)
Here are some pictures!
Posted by FL-DMD - February 28th, 2022
I posted a game project about a month ago, it was a demo for the tutorial. It got age rate approved and started to grow a little bit, but I sadly had to unpublish it because I lost the project file when moving my HDD to my new laptop.
But.. I started to rework it all from scratch, and it's all working out a lot better than expected! expected tutorial revision upload soon ;)
The game is still being made in GDevelop
Here is the music PLANNED to be used with my current storyline ideas (not to be used in tutorial, but throughout the entire game)
Tracks for Game (PLANNED) (newgrounds.com) (not planned to use full tracks)
Music created by these musicians with usage rights with credit:
@Xorberax x2
@EliteFerrex <- typically chiptune vibes, I absolutely love each and every one of them. Not all that many are allowed for use without contact with EliteFerrex
@Quippic8 <- collaborated with Vista-Sound13
@Vista-Sound13 <- collaborated with Quippic8
Posted by FL-DMD - January 13th, 2022
Hello, fellow Newgrounds users. It is I, that one person nobody ever considered existed, until now I guess.
just wanna chat and spark some conversation, maybe continue to boast the success of the 2022 Megacollab with 5 of my new buddies. It's gained a frontpage, mention by @TomFulp, 2,700+ listens, and above 4.5 star rating right now. also discovered @Ninjamuffin99 favorited the submission, which is freaking epic! thanks to all who were involved in the success in and out the production.
ok ok, you got me. maybe this post was to boast, which is fine... right?
fine, ill leave you guys off with this question:
What in 2022 so far had made you the happiest?